Disable the Auto Graphics API for Windows property, and choose OpenGLCore from the list. To set OpenGL Core as your default Graphics API in the Editor or Standalone Player, go to the Player settings (menu: Edit > Project Settings, then select the Player category), and navigate to Other Settings. This scales from OpenGL 3.2 to OpenGL 4.5, depending on the OpenGL driver support. ![]() ![]() ![]() OpenGL Core is a back-end capable of supporting the latest OpenGL features on Windows, MacOS X and Linux.
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